IoT - Modular - Noise.cpp
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#includes, Defines, etc...
1 #include "libraries.h"
2 #include "functions.h"
3 #include "Noise.h"
Noise_init()
1 void Noise_init()
2 {
3 char debugTEXT[46];
4
5 debug_SectionTitle("Configuring Audio");
6 sprintf(debugTEXT, "Configured speaker/piezo on pin %d", piezoPin);
7 debug_LineOut(debugTEXT);
8 }
ScreamBloodyMurder()
1 void ScreamBloodyMurder()
2 {
3 for (int counter = 0; counter < 5; counter++)
4 {
5 tone(piezoPin, 666);
6 delay(500);
7 noTone(piezoPin);
8 tone(piezoPin, 333);
9 delay(500);
10 noTone(piezoPin);
11 }
12 debug_Action("Holy POOP! The Pumphouse is gonna flood!");
13 }
STFU()
1 void STFU()
2 {
3 noTone(piezoPin);
4 }
Boop()
1 void Boop()
2 {
3 tone(piezoPin, 111);
4 debug_Action("BOOP!");
5 delay(125);
6 noTone(piezoPin);
7 }